Tuesday, 3 April 2012

Power; Control; Authority; Anarchy


Lecture Notes:

Space - emptiness/extension? - mobile elements - time - practiced place

Place has stability - configured position

Maps - places.  Tours - spaces.

Can authority and control make a space into a place? Exerting power to create a definition for a space? To establish rules?

"Appropriate is mostly in favour of the individual"

World Trade Center - exerted power and control over New York - intimidation? - height? - dominance in politics, financial and economics - attacked for it's cultural meaning and representation as a symbol of power.

The Penitentiary Panopticon or Inspection House - design where prisoners could/would be watched at all times from a central tower, with no idea of whether or not they were being watched - interesting metaphor for government?

Palacio de La Cumberri - efficient architecture - aggressive - powerful - stripping you of your rights, individuality, freedom and life - a carbon copy of everyone else - 'you are not a beautiful, unique snowflake' (Fight Club)

Architecture of Authority - main focus on fear - clinical - no personality - no compassion - even within aspects of hospitals, where you are supposed to feel safe and protected, there's an authority that keeps you fearful (disease)

French Film - Martyrs

Prisons and police stations - intimidation and control - dominance through architecture

Mosque - segregation - weighted and valued women - basic, clear, simple - all about the prayer and worship - a religious dominance

Twelve Monkeys - dystopian - chambers of control and dominance

Hak Nam - City of Darkness - no architects or regard for basic services - thriving environment - authority was in the power of the unknown - the city had it's own rules - somehow living in utter harmony with no need for intervention

Gaming - includes metaphors, puzzles, interactivity - environmental, user community related, modelling and constructive aspects

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