Tuesday, 3 April 2012

Globalisation, Tourism and Holidays


Lecture Notes:

Sense of place - relationship with the Earth, changing to a relationship with technology?

Absolute - Abstract  - Differential

What do theme parks represent? An ideal? A way in which to embrace the fantasy, the surreal, the myth and danger without worry/risk? Fake paradise - an escape?

Theme parks - WHY? What is their importance? Necessity? 

"Landscapes of Leisure" - for the social elite - man conquering nature - allowing man to control every aspect, all the way down to the details of 'conquering' reality.

Grotto - mythical nature - idyllic - decorated - water works - beautiful

Castle - mythical nature - fantasy - royalty - social elite 

Landscape design - 'controlling' nature - visually appealing - sometimes not ethically correct (dead trees being planted to get desired effect)

THEME PARKS:
representation of local and global culture - various different themes - mass consumption, marketing, tourism - self contained - rides that have themes that people wouldn't necessarily ever experience (for example: space)

Modern day - more rides, more adrenalin, areas sponsored (consumerism), higher risks under health and safety regulations, experimenting with technology (3D aspects for example)

Less nature, more rides - aggressive development - different culture - mass awareness - media attention

HYPER REALITY - inauthenticity? or are tourists searching for authentic experiences?

'Real Middle Earth' - combining modern and consumerist culture with money making and media. Various cultures/influences in the entirety of the Lord of the Rings experience.

Las Vegas - a microcosm of global culture

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